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August 3, 2012

Assassin’s Creed 3 graphics debate after AnvilNext

It’s no secret that Assassin’s Creed 3 looks incredible in the graphics department. You may not realize it, but Ubisoft are actually powering the game with a brand new engine called AnvilNext.

The developer has decided to brake away from the recent screenshot and trailer unveils by instead showing us what the AnvilNext engine is capable of in a gameplay montage. We’ve seen some pretty jaw-dropping stills for the game so far, but this video perhaps gives you a look at the graphics in its fullest form.

At the start of the trailer, there’s even a few environments on show that wouldn’t look out of place in Skyrim. Skip to 0.38 and you’ll see the how good the AnvilNext engine is when churning out realistic lighting effects.

One of the key elements of the AnvilNext engine can be heard from 1.00 onwards, as we learn that the AnvilEngine possesses the ability to include around 2000 non-player characters on the screen at the same time. We’ve seen some screenshots of these epic battles previously, but it is going to be an incredible experience playing it first hand with all of the action going on – 2000 soldiers is quite an achievement you have to say.

If ground battles are not your thing, Assassin’s Creed 3 will also give you the option of participating in sea dogfights with rival ships. Some of the destruction elements seen in the clip below look absolutely fantastic. Dynamic weather is going to be another highlight of the AnvilEngine and you can see an example of this at the 1.40 mark.

A lot of people are saying The Last of Us is the best looking console game at the moment, but looking at Ubisoft’s new engine here, do you think that Assassin’s Creed 3 has a claim for that title? The game is easily going to be up for several awards once it’s out.

by Jonny Polea

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Jonny Polea

Editor in Chief at Beginners Tech

I joined Beginners Tech as a Technical Journalist in July 2012 and have never looked back. I love tech, gadgets, games and electronics; whether they are retro, current or future concepts. My loving fiancé Sarah has said that when I receive new items for review I’m like a kid in a toy shop – unable to leave it alone for two minutes! Coming from a design background, I am passionate about the design and aesthetics of tech as well as functionality.